Yu-Gi-Oh! · Legendary Duelists: Season 1
Megaroid City
#LDS1-EN043 · Common · Field Spell
$0.28
TCGplayer market price for one raw (ungraded) copy, 1st Edition, via TCGCSV, updated Oct 28, 2026.
Market prices by printing
TCGplayer via TCGCSV · USD
Updated Oct 28, 2026
| Printing | Market | Low | Mid | As of |
|---|---|---|---|---|
| 1st Editionmain | $0.28 | $0.08 | $0.28 | Oct 28, 2026 |
Price history
Current eBay listings
Buy It Now listings on eBay, shown as asking prices, not sales, in USD before shipping and tax. They are matched to this card by title, so a listing can still be a different printing or condition. Listing data comes from eBay and is kept for up to four hours.
Should you grade it?
The raw market price is $0.28 (1st Edition). Grading pays only when the grade you are likely to get sells for more than the raw card plus grading fees, shipping and selling fees. Asking prices are not sales, and most raw copies do not grade a 10.
Card details
- Type
- Field
- Card type
- Spell Card
- Passcode
- 44139064
- Attribute
- SPELL
Card text
You can target 1 other card you control; destroy it, and if you do, add 1 "roid" card from your Deck to your hand. During damage calculation, if your "roid" monster battles: You can send 1 "roid" monster from your Deck to the GY; switch the original ATK and DEF of your battling monster during the damage calculation only. You can only use each effect of "Megaroid City" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects (even if this card leaves the field).
Card text
You can target 1 other card you control; destroy it, and if you do, add 1 "roid" card from your Deck to your hand. During damage calculation, if your "roid" monster battles: You can send 1 "roid" monster from your Deck to the GY; switch the original ATK and DEF of your battling monster during the damage calculation only. You can only use each effect of "Megaroid City" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects (even if this card leaves the field).