Yu-Gi-Oh! · Battles of Legend: Crystal Revenge
Dream Shark
#BLCR-EN025 · Ultra Rare · Effect Monster
$0.27
TCGplayer market price for one raw (ungraded) copy, 1st Edition, via TCGCSV, updated Oct 28, 2026.
Market prices by printing
TCGplayer via TCGCSV · USD
Updated Oct 28, 2026
| Printing | Market | Low | Mid | As of |
|---|---|---|---|---|
| 1st Editionmain | $0.27 | $0.03 | $0.29 | Oct 28, 2026 |
Price history
Current eBay listings
Buy It Now listings on eBay, shown as asking prices, not sales, in USD before shipping and tax. They are matched to this card by title, so a listing can still be a different printing or condition. Listing data comes from eBay and is kept for up to four hours.
Should you grade it?
The raw market price is $0.27 (1st Edition). Grading pays only when the grade you are likely to get sells for more than the raw card plus grading fees, shipping and selling fees. Asking prices are not sales, and most raw copies do not grade a 10.
Card details
- ATK
- 0
- DEF
- 2600
- Type
- Fish
- Card type
- Effect Monster
- Level
- 5
- Attack
- 0
- Defense
- 2600
- Passcode
- 6180710
- Attribute
- WATER
- Attribute
- WATER
- Monster Type
- Fish
Card text
The first time this card would be destroyed by battle each turn, it is not destroyed. You can only use each of the following effects of "Dream Shark" once per turn. If you control no monsters, or if all monsters you control are WATER: You can Special Summon this card from your hand. When a card or effect that would inflict damage to you is activated, while this card is in your GY (except during the Damage Step): You can Special Summon this card, and if you do, make that effect damage to you 0. If Summoned this way, it loses 1000 DEF, also banish it when it leaves the field.
Card text
The first time this card would be destroyed by battle each turn, it is not destroyed. You can only use each of the following effects of "Dream Shark" once per turn. If you control no monsters, or if all monsters you control are WATER: You can Special Summon this card from your hand. When a card or effect that would inflict damage to you is activated, while this card is in your GY (except during the Damage Step): You can Special Summon this card, and if you do, make that effect damage to you 0. If Summoned this way, it loses 1000 DEF, also banish it when it leaves the field.