Yu-Gi-Oh! · Amazing Defenders
Rescue-ACE Hydrant
#AMDE-EN004 · Ultra Rare · Effect Monster
$0.67
TCGplayer market price for one raw (ungraded) copy, 1st Edition, via TCGCSV, updated Oct 28, 2026.
Market prices by printing
TCGplayer via TCGCSV · USD
Updated Oct 28, 2026
| Printing | Market | Low | Mid | As of |
|---|---|---|---|---|
| 1st Editionmain | $0.67 | $0.34 | $1.08 | Oct 28, 2026 |
Price history
Current eBay listings
Buy It Now listings on eBay, shown as asking prices, not sales, in USD before shipping and tax. They are matched to this card by title, so a listing can still be a different printing or condition. Listing data comes from eBay and is kept for up to four hours.
Should you grade it?
The raw market price is $0.67 (1st Edition). Grading pays only when the grade you are likely to get sells for more than the raw card plus grading fees, shipping and selling fees. Asking prices are not sales, and most raw copies do not grade a 10.
Card details
- ATK
- 0
- DEF
- 0
- Type
- Machine
- Card type
- Effect Monster
- Level
- 1
- Attack
- 0
- Defense
- 0
- Passcode
- 37617348
- Attribute
- FIRE
- Attribute
- FIRE
- Monster Type
- Machine
Card text
While you control a "Rescue-ACE" monster other than "Rescue-ACE Hydrant", your opponent's monsters cannot target this card for attacks, also your opponent cannot target this card with card effects. You can only use each of the following effects of "Rescue-ACE Hydrant" once per turn. You can activate a Quick-Play Spell, or Trap Card, that was Set by the effect of your "Rescue-ACE" card, the turn it was Set. During your Main Phase: You can add 1 "Rescue-ACE" monster from your Deck to your hand, except "Rescue-ACE Hydrant".
Card text
While you control a "Rescue-ACE" monster other than "Rescue-ACE Hydrant", your opponent's monsters cannot target this card for attacks, also your opponent cannot target this card with card effects. You can only use each of the following effects of "Rescue-ACE Hydrant" once per turn. You can activate a Quick-Play Spell, or Trap Card, that was Set by the effect of your "Rescue-ACE" card, the turn it was Set. During your Main Phase: You can add 1 "Rescue-ACE" monster from your Deck to your hand, except "Rescue-ACE Hydrant".